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On Success, Personality and Engagement in Formative Learning
Smartphone behavior and its correlation with the brain’s information processing speed
Gaming experience predicts sense of agency and reaction to variable reward
The influence of data visualization format on comprehension, decision-making and reported usability, in interactive dashboards
Enhancing cognitive performance by providing a higher incentive to the switch trials on a task-switch paradigm
Training systems thinking through conceptual modelling
Needs, personality traits and time pressure – Facets of user experience
Videogame training on seperate cognitive functions does not improve cognitive performance or quality of life in the elderly
Does internet content influence brand attitudes: A look at the valence of website content
Advertising and memory: The modulation of eye vergence applied in marketing
Effects of different types of leaderboards on player engagement and performance in a casual study game
Gaming, music & creativity
Designing user engagement with text-based chatbots
Considering a different point of view: The effect of stimulus distance and angle on the N170 as seen in scalpand ear-EEG
Effects of different leaderboards in a casual gaming application in higher education
The user experience of business software: fulfilment of psychological needs as predictor of affect
Playing creative games enhances convergent thinking
The influence of gamification on study engagement outside the classroom for first year psychology students
Gamification in medical research: Feedback, motivation, and engagement
The effects of gamification on a complex quality assurance task
Is a circle graph more effective at visualizing uncertainty than a bar chart with error bars?
Open and closed peer assessment in higher education
Reaching for the high potential of online multiple peer feedback
Keep your friends close: Ageing in place through online social support

Pages