This thesis explores four games and their relation with dominant perspectives on their histories: The Elder Scrolls V: Skyrim, Nioh, Assassin’s Creed: Valhalla, and Kingdom Come: Deliverance....Show moreThis thesis explores four games and their relation with dominant perspectives on their histories: The Elder Scrolls V: Skyrim, Nioh, Assassin’s Creed: Valhalla, and Kingdom Come: Deliverance. Through historical simulation theory and theories on hegemonies, it argues that historical games are inherently political. This thesis further argues that historical games can portray conservative frames of thought, through unchanging systems and a focus on individualism. The artistic liberties these games take can lead to both playful and harmless counter-hegemonic play, as well as harmful play that reinforces frames of thought such as conspiracy theories. Furthermore, this thesis argues that claims of realism and accuracy within the genre of historical games are folly, as historical truths are almost impossible to verify. These truths are then left to the interpretation of game developers, which can lead to problematic presentations of history that can even be accused of whitewashing. The comparison between the games will suggest that one constant factor between them is that of an ahistorical protagonist, which gives the player freedom to explore the presented history without being tied to perceived accuracy. Finally, definitions of simulation theory are not yet sufficient enough to explain how Assassin’s Creed: Valhalla simulates its history. This thesis adds to the field of game studies in a few ways. Not many comparative studies have been done in this field, as most papers and online videos focus on a single game. The comparisons lead to broader theories on historical games as a whole, noting similarities and unique errors when it comes to different approaches of historical simulation. Finally, an added definition of historical simulation is proposed, including linearity in an already existing definition of (non-)specific simulation.Show less